As part of the programming team (15), you will take part in :
Programming movements of game elements, objects'physics and trajectory calculations.
Inputs’ analysis and treatment.
Programming the cameras contextually to ingame interactions.
Programming AI (Artificial Intelligence) behavior for characters or elements of the game.
Programming game rules and the communication systems between characters and elements of the game.
User interface and menus.
Animations, FX, sound, etc
Updating all documentation on elements designed will also be part of your job.
Degree and / or experience in image analysis & treatment
Extensive experience in dynamic in-game video.
Experience in the use of physics engines.
Experience with path finding and artificial intelligence.
Knowledge of tools for tuning console (PIX, GPAD).
Joining the team also means taking advantage of our internal social policy.
For example :
Our Quality of life (Brand new office, nice lunch area, South-western France art de vivre’, 2014 Great place to Work Awards® participation )
Our daily + (Lunch vouchers, public transportation subsidy, relocation services, free fruits, cakes and beverages )
Our additional compensation (Free complementary health insurance, Christmas vouchers, annual bonus, profit sharing )